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	<title>Game Design &#38; Development Studio</title>
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	<link>http://gmichaelyoungblood.com/teaching/ITCS-45232</link>
	<description>UNC Charlotte ITCS-4/5232</description>
	<lastBuildDate>Tue, 20 Mar 2012 02:56:18 +0000</lastBuildDate>
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		<title>Online Portfolio Tips</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=108</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=108#comments</comments>
		<pubDate>Tue, 20 Mar 2012 02:56:18 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Homework]]></category>
		<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=108</guid>
		<description><![CDATA[Getting Noticed: Why You Need an Online Portfolio and How to Make One by Jacob Minkoff, Naughty Dog http://youtu.be/yxW0lq47mcE]]></description>
			<content:encoded><![CDATA[<p>Getting Noticed: Why You Need an Online Portfolio and How to Make One by Jacob Minkoff, Naughty Dog<br />
<a href="http://youtu.be/yxW0lq47mcE" target="_blank">http://youtu.be/yxW0lq47mcE</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mobile gaming start up seeking gaming engineers</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=104</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=104#comments</comments>
		<pubDate>Wed, 15 Feb 2012 20:11:05 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=104</guid>
		<description><![CDATA[Bionic Panda Games is a casual, social, &#038; mobile gaming start up. Furthermore, BPG is an original IP, multi-mobile-platform social gaming company as we expand into the iOS space. Being a revenue-driving company, we have lots of cash! We are seeking gaming engineers &#8211; to help create a new gaming experience on the Android &#038; [...]]]></description>
			<content:encoded><![CDATA[<p>Bionic Panda Games is a casual, social, &#038; mobile gaming start up.<br />
Furthermore, BPG is an original IP, multi-mobile-platform social gaming company as we expand into the iOS space.<br />
Being a revenue-driving company, we have lots of cash!<br />
We are seeking gaming engineers &#8211; to help create a new gaming experience on the Android &#038; iOS platforms. </p>
<p>Check out our current openings:<br />
<a href="http://www.bionicpandagames.com/ " target="_blank">http://www.bionicpandagames.com/ </a></p>
<p>Our first game, Aqua Pets, is a hit and we&#8217;d like to expand our team with more talented professionals.<br />
We&#8217;re less than a year old and have grown to a dozen people strong during that time.<br />
Based on the market demand for our product, we expect to have 25 employees by summer&#8230; so it&#8217;s a great time to join! </p>
<p>About us:<br />
We are co-founded by social gaming veterans.<br />
We are a group of gaming professionals whose goal is to create unique gaming experiences that we all can be proud of.<br />
We consider all employees to be a &#8220;game designer&#8221; at some level (there is always opportunity for anyone to take an idea and run with it).<br />
We feel that creativity (and not cloning) is where the magic starts and data-driven analysis is how it improves.<br />
We are seed-funded (pre-series A) by top tier investors and have plenty of runway. </p>
<p>We are looking for:<br />
You have technical abilities combined with creative juices and are looking for a fun &#038; open environment.<br />
You want ownership of your games and projects.<br />
You want to break into or continue your mobile Android and iOS career.<br />
You understand casual, free-to-play games.<br />
You want to join a promising start-up that can offer a good chunk of equity (11 employees) </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SCRUM Slides</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=101</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=101#comments</comments>
		<pubDate>Wed, 15 Feb 2012 17:53:03 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=101</guid>
		<description><![CDATA[introduction-to-agile-scrum slides as taught in Advanced Games.]]></description>
			<content:encoded><![CDATA[<p><a href='http://gmichaelyoungblood.com/teaching/ITCS-45232/wp-content/uploads/2012/02/introduction-to-agile-scrum.ppt'>introduction-to-agile-scrum</a> slides as taught in Advanced Games.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Plan</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=93</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=93#comments</comments>
		<pubDate>Fri, 03 Feb 2012 23:45:49 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Grad presentation]]></category>
		<category><![CDATA[Info]]></category>
		<category><![CDATA[Lecture]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=93</guid>
		<description><![CDATA[Now that we have teams formed, pitches complete, and GDDs forming nicely, we can now schedule our sprints. I have posted the schedule for the rest of the semester. Note that there will be 5 sprints. Four 3-week sprints, and a 1-week sprint where the teams exchange games to add achievements. Our discussions on game [...]]]></description>
			<content:encoded><![CDATA[<p>Now that we have teams formed, pitches complete, and GDDs forming nicely, we can now schedule our sprints. I have posted the schedule for the rest of the semester. Note that there will be 5 sprints. Four 3-week sprints, and a 1-week sprint where the teams exchange games to add achievements. Our discussions on game development and business from the Game Development book and our discussions on people, teams, and workplace environments from Peopleware are on the schedule with the expectations for reading completion.</p>
<p>Teams may not start sprints until the GDDs are completed and your projects have received the <font color="green">GREEN LIGHT</font>. However, do prepare for your kickoff meetings for next class. <img src='http://gmichaelyoungblood.com/teaching/ITCS-45232/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  When you believe your GDDs to be ready, please send me email.</p>
]]></content:encoded>
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		<title>Read the Team Project Description</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=87</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=87#comments</comments>
		<pubDate>Fri, 03 Feb 2012 21:50:54 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=87</guid>
		<description><![CDATA[I have fully updated the Team Project description page, but nearly 98% is identical. I also fixed the broken links to documents. Many of the questions asked over the last 2 weeks are fully specified in the description.]]></description>
			<content:encoded><![CDATA[<p>I have fully updated the Team Project description page, but nearly 98% is identical. I also fixed the broken links to documents. Many of the questions asked over the last 2 weeks are fully specified in the description.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Graduate Presentation Selections Due Feb 15</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=68</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=68#comments</comments>
		<pubDate>Fri, 03 Feb 2012 18:07:50 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Grad presentation]]></category>
		<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=68</guid>
		<description><![CDATA[Graduate Students, please post your Postmortem selections and your preferred presentation date as a comment on the &#8220;Presentations&#8221; Page of this website.]]></description>
			<content:encoded><![CDATA[<p>Graduate Students, please post your Postmortem selections and your preferred presentation date as a comment on the &#8220;Presentations&#8221; Page of this website.</p>
]]></content:encoded>
			<wfw:commentRss>http://gmichaelyoungblood.com/teaching/ITCS-45232/?feed=rss2&#038;p=68</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Welcome to Studio Class for Spring 2012</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=63</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=63#comments</comments>
		<pubDate>Wed, 11 Jan 2012 17:58:58 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>
		<category><![CDATA[Lecture]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=63</guid>
		<description><![CDATA[A new Spring, and a new Studio class. Be ready to pitch your game ideas and form teams. Also, there will be an opportunity from Microsoft.]]></description>
			<content:encoded><![CDATA[<p>A new Spring, and a new Studio class. Be ready to pitch your game ideas and form teams. Also, there will be an opportunity from Microsoft. <img src='http://gmichaelyoungblood.com/teaching/ITCS-45232/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Curtains</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=41</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=41#comments</comments>
		<pubDate>Sat, 15 May 2010 13:34:21 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/2010-Spring/ITCS-45232/?p=40</guid>
		<description><![CDATA[Congratulations! After Sprint 5, we now have 2 complete games. Thanks for a great semester, and have a great summer! Both teams should seriously consider entry into the Independent Games Festival.]]></description>
			<content:encoded><![CDATA[<p>Congratulations! After Sprint 5, we now have 2 complete games. Thanks for a great semester, and have a great summer!</p>
<p>Both teams should seriously consider entry into the <a href="http://www.igf.com/">Independent Games Festival</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Suggested Presentation Format</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=40</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=40#comments</comments>
		<pubDate>Wed, 12 May 2010 12:53:34 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/2010-Spring/ITCS-45232/?p=39</guid>
		<description><![CDATA[Just a helpful suggestion to organize your presentation&#8230; Open by showing and talking about your game focusing on ROSS and showing the core game mechanic. Walk us through the growth of the idea from pitch through prototype through GDD through sprints and TDD/testing. Talk about the development process and discuss some key technical components of [...]]]></description>
			<content:encoded><![CDATA[<p>Just a helpful suggestion to organize your presentation&#8230;</p>
<ol>
<li>Open by showing and talking about your game focusing on ROSS and showing the core game mechanic.</li>
<li>Walk us through the growth of the idea from pitch through prototype through GDD through sprints and TDD/testing.</li>
<li>Talk about the development process and discuss some key technical components of your game in detail.</li>
<li>Talk about testing and play testing</li>
<li>Talk about art direction, design, and implementation</li>
<li>Go over development metrics</li>
<li>End with a discussion about what you learned from this process while demoing the final game again</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://gmichaelyoungblood.com/teaching/ITCS-45232/?feed=rss2&#038;p=40</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mocap Session</title>
		<link>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=39</link>
		<comments>http://gmichaelyoungblood.com/teaching/ITCS-45232/?p=39#comments</comments>
		<pubDate>Wed, 12 May 2010 12:21:25 +0000</pubDate>
		<dc:creator>Dr. Youngblood</dc:creator>
				<category><![CDATA[Info]]></category>

		<guid isPermaLink="false">http://gmichaelyoungblood.com/teaching/2010-Spring/ITCS-45232/?p=38</guid>
		<description><![CDATA[Architecture like most have been swamped by the end of the semester, so they said they could not do a mocap demo until this summer. I will keep you all posted to see if you are interested this summer.]]></description>
			<content:encoded><![CDATA[<p>Architecture like most have been swamped by the end of the semester, so they said they could not do a mocap demo until this summer. I will keep you all posted to see if you are interested this summer.</p>
]]></content:encoded>
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